Ryszard Klimczewski
Technical Artist
I created this Sci-Fi environment while working
at XYZ Creative Group as part of one of their
marketing idea campaigns. The scene was
originally pre-rendered using V-Ray, but I
wanted to bring it into UE4 to utilize real-time
rendering and features.
This is the final product after porting the
project from V-Ray pre-rendering to a real-time
UE4 level.
3ds Max
Substance Painter
Unreal Engine 4